Wednesday, December 21, 2011
Tuesday, December 6, 2011
Haven't played this one yet, though I did love its demo and have heard glowing things about it. Then again, why should you care? Everyone agrees that The Whispered World is a brilliant adventure and all I can do for now is provide you with a link to its Gameboomers walkthrough and one to its video walkthrough.
Monday, December 5, 2011
The Book of Unwritten Tales isn't a difficult game; it's fair, deep, logical, satisfying and huge instead. Still, getting stuck from time to time cannot be avoided -especially towards the end- and this walkthrough will definitely come in handy.
Thursday, December 1, 2011
Wednesday, November 23, 2011
Uplink -one of the first successful indie games- remains a brilliant hacking game, that simultaneously manages to thrill and feel realistic. What's more everyone can now play it (for almost nothing), as it is part of the latest Humble Bundle. To conquer it though, you will need this excellent Guide to Uplink.
Tuesday, November 15, 2011
Skyrim is such a huge and detailed RPG some might call it epic. Others might go for disorienting instead, but no matter what, we all have to agree it's quite a brilliant, deep and stunningly huge offering. What's more, I've been nice enough to assemble a list of the Skyrim links that will help you breeze through the game and enjoy its many sights and wonders:
Wednesday, November 9, 2011
It already covers episode 1, episode 2, episode 3 and the newly released episode 4, but we can apparently rest assured that this brilliant walkthrough of The Silver Lining will keep getting updated as more episodes are released. And if you don't know what I'm talking about, I do suggest you go and grab this excellent freeware addition to the King's Quest saga over here.
Friday, November 4, 2011
Tuesday, November 1, 2011
Gabriel Knight 3, the final installment in the Gabriel Knight series, is one of the best adventures I have ever played. And, yes, I am aware of its many shortcomings. They frankly don't matter when you are presented with the very best and most elaborate puzzle ever. Anyway, you are here for the walkthroughs and here are the two best by Just Adventure and Sierra Help. And if you are more into hints, well, there are always the excellent UHS GK3 hints.
Monday, October 17, 2011
Care to master id's latest offering? Well, here's the excellent Rage walkthrough by IGN, that comes complete with guides covering everything from achievements and vehicle jumps to collector's cards and weapons. What's more, you can also feast your eyes upon this weapons guide or even try a tweaks guide.
Thursday, October 13, 2011
Well, here goes - the Blackwell Deception walkthrough/solution:
Part 1: On the Yacht
- Enter the bottom left door
- Use the lightswitch (near the entrance)
- Look at the inscription on the front of the boat (Get notes "Ryan" and "June)
- Go through the upper door, and talk to Ryan
- Re-enter the control room
- Use the "wind" power (in Joey's inventory) on the keys twice
- Look at the diagram on the wall As Rosa:
- Enter the lower cabin
- Use the coin (in Rosa's inventory) on the vent
- Use the vent
- Grab the keys
- Look at the knotty pine wall (on the left side of the room)
- Using the diagram from the control room as a reference, spell out "J-U-N-E"
- Look at the money (get note "GCT")
- Go back to the deck
- Use the key on the upper door
- Enter the control room
- Speak to Ryan (get note "Bank")
- Activate your phone
- Go to "note collector" app
- Combine clues "GCT" and "Bank" (get new note "Grant City Trust")
- Go to the "Oogle" app
- Type "Grant City Trust" (get note "Bank robbery")
- Speak to Ryan again, and ask him about the bank robbery
- Move in front of the GPS machine. Wait until the map shows Boston, then move away from it
- Speak to Ryan again
- Ask "How far are we from Boston?"
- Follow Ryan onto the main deck
- Talk to him
- Follow him back into the control room
- Use tie on Ryan
Part 2: Old Friends
- Leave the apartment and go to Jeremy's place
- Speak to Jeremy (new location: City Post)
- Look at the pile of photographs
- Go to the the City Post
- Go through the door on the second floor (above the receptionist)
- Look at the yellow post-it note on the computer screen (new location: High Line)
- Leave the office
- Go to the High Line
- Speak to Durkin and exhaust all dialog options
- Go back to Jeremy's
- Use the pile of photographs (you'll be able to take the photo)
- Go back to the High Line
- Use the photograph on Durkin
- Go back to the City Post (receptionist will let you in, now)
- Use the elevator
- Enter the door on the second floor
- Pick up the notebook
- Pick up the press pass (on the lefthand side)
- Go back to Jeremy's
- Give him the notebook
- Ask him about Penelope Haines (new location: Haines residence)
- Go to the Haines residence
- Speak to Madison
- Sneak into the Haines apartment
- Go through the door near the entrance
- Look at the brochure on the dresser (new location: Seagram Nursing Home)
- Leave the Haines apartment
- Go to the Seagram Nursing Home
- Speak to the nurse and ask about Penelope
- Pick up a brochure from the shelf
- Use the elevator
- Go to the common area
- Speak to Penelope (go through all dialog options)
- Take the yarn from the table
- Leave the nursing home
- Go back to the Haines apartment
- Speak to Madison again, and exaust all dialog options
- Go back to the nursing home, and speak to penelope again
- Exaust all the dialog options
- Go back to the Haines apartment, and speak to Madison about the peridot.
- Go back to the nursing home
- Look at the chart on the nurse's desk
- Use the elevator
- Go to the 12th floor
- Combine the yarn with the brochure
- Use the brochure on the door
- Use the wind on the brochure
- Use the wind on the keys
- Use the yarn/brochure
- Go back to the Haines apartment
- Use the key to get inside
- Go into the bedroom
- Take the Peridot
- Leave the bedroom
- Use the wind on the thermostat
- Talk to the baby
- Exit the door on the left
- Leave the apartment
- Go back to Seagram
- Give the peridot to Penelope (New location: Lisa Tenzin)
- Go to Lisa Tenzin
- Use the buzzer
- Go through the dialog options with Lisa
- Ask Lisa about Jeremy
- Leave Lisa's place
- Activate Rosa's phone and call Jeremy
- Use the trash bin
- Use the buzzer again and re-enter Lisa's place
- Go through all the dialog options about Jeremy, until she kicks you out
- Go back to Jeremy's place
- Show him the phone
- Go to the high line
- Use the tie on Jeremy
Part 3: Investigating Gavin
- Go back to Lisa's
- Use the buzzer and try to talk to her
- Go through Lisa's door
- Go through the door on the right side of the room
- Look at the photo on the table
- Go back outside
- Go to the nursing home
- Ask the nurse about Danny Marconi
- Go back to Lisa's
- Use the buzzer and ask Lisa about Danny
- Tell her "I know he died today."
- Go through the dialog options until she lets you inside
- Speak to Lisa (New locations: Tiffany and Jamie)
Part 3a: Jamie Graham
- Go to Jamie's dorm
- Phase through the door
- Look at the note on the door
- Look up "Waterloo" on the phone
- Use the code "1815" on the door
- Look at the poster on the wall (epileptic fish)
- Look at the schedule on the wall (over the desk)
- Look up "Elaine Appleton" on the phone
- Go through all the dialog options (new note: Munray's)
- Look up "Munray's" on the phone (new location: Munray's)
- Call Durkin and ask him about Jamie (new location: Cup of Clay)
- Go to Cup of Clay
- Speak to Durkin and go through all the dialog options
- Leave the cafe (get note "Coroner's report")
- Go to Munray's
- Go upstairs
- Talk to Jamie. Be sure to say "Oh, come on..." when the option comes up.
- Use the flatscreen panel
- Type "epileptic fish" (jamie's favorite band)
- Leave Munray's and go back to Jamie's dorm
- Use the laptop.
- For the password, use the name of Jamie's dog
- Read all the emails (especially the unread one from Seb)
- Go back to Munray's
- Speak to the blond guy on the left. Ask him if he is Seb
- Go through all the options until you get the note "Jamie and drugs"
- Activate the phone. Combine the notes "Cororner's report" and "Jamie and drugs"
- Speak to Seb again and confront him with this new information
- Look up "Ashbless" on your phone
- Go back upstairs
- Ask Jamie to dance
- Most of the dialog here is optional. The only important one is "ask about jamie"
- Ask her about her hometown
- Say you are from out west, in the state of Illonois, and lives near Mattoon
- Ask her about what she does in her spare time
- Say you like to read, your favorite author is Ashbless, and you enjoyed the book "Anubis at the gate"
- Ask her about her favorite subject
- Say your favorite subject is history, specifically middle eastern history
- Leave the nightclub
- Go back to Jamie's dorm
- Enter Jamie's room
- Go to Lisa's place
- Use the buzzer
- Choose all the options about Jamie until she lets you inside.
Part 3b: Tiffany Walters
- Go to Tiffany's place
- Look at the buzzers
- Use your business card on Tiffany's mailbox (on the bottom row)
- Use the mailbox to look inside
- Look at the envelope (new note "R. Abu")
- Phase through the door on the right
- Speak to Tiffany (ask her what her name is)
- Look at the photo on the shelf (new note: "Rachel")
- Look at the papers on the table (new note: "STP")
- Leave the room
- Type "Rachel Abu" into Oogle.
- Go to the cafe
- Speak to the barista
- Ask her about Tiffany (new notes "Ken" and "Temp agency")
- Combine the notes "STP" and "temp agency" (new location and note: "Sterling")
- Go back to Tiffany's
- Enter TIffany's room
- Ask her about Sterling
- Leave room
- Go to Sterling
- Speak to him about Tiffany
- Show him your press pass
- Speak to him again, and choose the "blackmail" option (new note: Ken sharpe)
- Oogle "Ken Sharpe" (new location: Sharpe Sound)
- Go to Sharpe Sound
- Enter the office
- Ask Ken about Tiffany
- You can go through the dialog options, but you won't get anywhere. Leave the office
- Look at the note on the righthand door
- Oogle "Gal Friday"
- Call Gal Friday
- Enter Ken's office
- Use the drawer that's buzzing
- Look at the letter
- Leave the office
- Hang up the phone
- Go back into Ken's office
- Talk to him about the letter, and go through all the dialog options
- Go back to Tiffany's place
- Speak to Tiffany
- Talk to her about Ken
- Choose the "Turtledove" response
- Go back to Sharpe Sound
- Enter Ken's office
- Confront Ken about TIffany again
- Use the tie on Tiffany As Rosa:
- Go to Lisa's place
- Use the buzzer
- Choose all the options about Tiffany until she lets you inside.
Part 4: Escape
- Use the door to talk to Lisa
- Go through the dialog options
- Phase through the door
- Go downstairs
- Use Gavin to listen to the phone conversation
- Talk to Lisa through the door again
- Mention that Gavin wants to kill her
- Use the tie on Rosa
- Maneuver her so she is by the wooden chest
- Use the wind on the glass (on the shelf)
- Pick up the glass
- Use the glass on yourself
- Leave the closet
- Go downstairs, and into Lisa's greeting room (with the crystal ball)
- Speak to Lisa's ghost, specifically about her grandfather
- Go back into the living room
- Use the wind on the photograph twice (to blow it into the other room)
- Go back into the greeting room and talk to Lisa
- Ask her about the photograph
- Go through all the dialog until she becomes aware (cutscene)
- Wander through the void to the right until you find Madeline
- Speak to Madeline about the link
- Give Madeline the tie
- Tell her "yes"
- Speak to Rosa
- Ask her about Jeremy. Say "Good riddance"
- Ask her about Tiffany. Tell her "You're nobody."
- Ask her about Penelope. Tell her "Not a damn thing."
- Ask her about Jamie. Tell her "You are no better." - Use the tie on Gavin/Lisa.
Thursday, October 6, 2011
Monday, October 3, 2011
Wednesday, September 21, 2011
Daedalic always manages to produce games with absolutely excellent graphics, don't they? I mean just look at A New Beginning. It's bloody beautiful. And a pretty good adventure too, though it can get a bit obscure; so, well, I thought you might need some help with it. Here's a proper walkthrough and here's a video walkthrough.
Tuesday, September 20, 2011
Friday, September 16, 2011
I know this one survival horror (is it?) game where you can't die, but the thing does get really frustrating when you can't grab the much needed zombie-murdering equipment, so, well, getting some help is far from unethical. Really, trust me; it's okay. Here are the links that make Dead Island this much easier and more enjoyable then:
Friday, September 9, 2011
I know I could have taken the time to actually write down a proper walkthrough, but then again you too know that The Dream Machine isn't that difficult an adventure. That's why I've decided to simply post playthroughs of the two released chapters and answer any comment regarding the game. Fair enough, innit?
Thursday, September 8, 2011
Actually make that an augmentation guide, walkthrough and achievements list all bundled in one handy link. Which handy link I pretend to hear you ask? Well, this handy link actually. Deus Ex Human Revolution will become this much easier and possibly more enjoyable now I suppose...
Tuesday, August 23, 2011
Chances are you've read the recent and quite excellent Escape from Monkey Island retrospective over at Eurogamer and decided to give this most underrated of Monkey Island adventures another chance. Well, good for you I say, for that is exactly what I have also done and, yes, it's a great adventure indeed. Oh, and here are the links that will help you avoid each and every frustration:
Thursday, August 18, 2011
Yes, Minecraft is an indie phenomenon and a brilliant game, but creating all those lovely things in its amazing procedural world isn't as simple as it sounds. Actually it's a pretty elaborate process that begins from surviving the first day. Without further ado then, here are some links to help you properly enjoy the thing and get as creative as it will allow you to (that's a lot, mind):
- The essential beginner's guide / tutorial
- The ultimate Minecraft crafting guide
- Simple beginner's guide
- The brilliantly illustrated guide to Minecraft
Wednesday, August 17, 2011
Wednesday, August 10, 2011
Machinarium by Amanita Design is a truly excellent point-and-click adventure with beautiful graphics, smart puzzles, unique mechanics, a fantastic soundtrack, tons of animation and a lovely plot. Then again, you are probably aware of all this or will at least soon find out. If you need some help, well, this walkthrough, those UHS hints and a video playthrough should be more than enough.
Wednesday, August 3, 2011
Dwarf Fortress, the incredibly complex and tough-as-nails freeware indie beauty available from Bay 12 Games, is a fantastic, unique, utterly impressive and deeply rewarding game. On the other hand, actually getting into it and managing to navigate its maze-like menus and keyboard driven interface is a nightmare, but don't let that put you off. Try starting the game with the help of this Quickstart guide and this How to get into Dwarf Fortress piece and you'll be building your own underground dwarven communities in (relatively) no time.
Limbo, the dark, creepy, innovative and quite brilliant indie arcade-adventure, has finally made it to the PC, and now both console owners (of the Xbox 360 and PS3 varieties at least) and the more typical, mouse-loving indie gamers can enjoy its rich world. Hopefully the following links will help them all solve its puzzles and face them spooky enemies:
Monday, August 1, 2011
Monday, July 25, 2011
Tuesday, July 19, 2011
The original Infocom Zork is still an excellent game, but it has considerably grown to be a much tougher one. You will definitely need a map, some hints and even a walkthrough to see all it has to offer; oh, and quite a bit of patience too. Hope these links help:
Monday, July 18, 2011
Having trouble beating this deeply indie, definitely retro, absolutely funny and actually great RPG? Well, worry no more dear Cthulhu lovers! Here is a walkthrough to make things easier. Good luck in turning a Great Old One into a Great Hero (with groupies).
Friday, July 15, 2011
Whether you are playing it on a console, your PC or one Apple's iDevices, Telltale's Puzzle Agent 2 remains a fun and delightfully odd -even creepy- puzzle experience. Here's the complete walkthrough to help you further enjoy it.
Wednesday, July 13, 2011
Monday, July 11, 2011
Maniac Mansion, a game of true historical significance and Ron Gilbert's first display of adventure game design mastery, remains one of the few Lucasfilm/Lucasarts adventures where you can get stuck and even die. These links should thus come in handy:
Monday, July 4, 2011
Day of the Tentacle, a Tim Schafer and Dave Grossman game published by Lucasarts, is -easily- one of the best adventure games ever created and the only time-travelling game to brilliantly use time-related mechanics. Now, I could go on about the quality of the puzzles, the excellent humour, the brilliance of the cartoon-style graphics and the length of the thing, but I wont. I will instead point you to the best walkthroughs, guides and hints available:
Saturday, June 25, 2011
Well, Valve has been nice as usual and released the pretty lovely Team Fortress 2 for free. PC Gamer on the other hand have been most understanding and swiftly provided us newbies with The noob’s guide to Team Fortress 2. For a ton more guides and info I've also been looking around the Team Fortress 2 Fort. See you online luvs!
Thursday, June 23, 2011
Quake Live, essentially a free online version of the venerable Quake III, is the only multiplayer FPS I ever (and -shockingly- still) enjoyed. I am even decent at the thing. Then again, the fact that its ranking works rather well is rather helpful, though I do believe these links should come in handy; especially for the more dedicated of fraggers:
Wednesday, June 22, 2011
Terraria is a deep and beautiful game, but also a game on can lose oneself in. Feeling a bit lost at the beginning isn't particularly uncommon either, and that why this excellent Terraria Beginner's Guide by PC Gamer should come in very handy indeed.
Tuesday, June 21, 2011
Thursday, June 16, 2011
The Hitchhiker's Guide to the Galaxy was one of Infocom's funniest and most difficult adventures. It also was one of the few games created by the late and great Douglas Adams, and you can play it -for free- online here. Truth be said though you will have to use a walkthrough or at least a digital version of Infocom's original InvisiClues. Oh, and here's the walkthrough.
Sunday, June 12, 2011
The Longest Journey, either the last great adventure of the classic era or the first truly brilliant one of the line of modern point-and-clickers, remains a long, magical, unique, smart and downright breathtaking experience. To help you further enjoy it, here is the ultimate list of TLJ walkthrough and hints:
Friday, June 10, 2011
Though I'm a rather huge a fan of text-adventures/interactive fiction I must admit that the Zork game I enjoyed the most was the final ever released: Zork the Grand Inquisitor. It might be of a graphical point-and-click nature, but it's brilliantly written, hilariously funny, and -yes- actually challenging, though in a (mostly) fair way. To help you reach its finale I can't help but suggest you have a look at either this or this walkthrough. Better yet, why not try the excellent UHS hints for the thing?
Tuesday, June 7, 2011
Syberia might not be the best adventure game ever, but it remains a highly polished, beautiful and very interesting genre offering even not particularly hardened adventurers will enjoy. Here are the excellent UHS hints to help you, and you can also use the Gameboomers walkthrough, the Adventure Lantern walkthrough and the JA+ walktrough.
Tuesday, May 31, 2011
L.A. Noir, the adventure-esque AAA title that has set the console world ablaze, can at times be taxing. That's why this link to Gamespot should be rather helpful. It includes a walkthrough, achievements, trophies and an unlockables guide. More hints, tips, guides and another LA Noir walkthrough can be found here.
Wednesday, May 25, 2011
Tuesday, May 24, 2011
Ah, the glorious Witcher 2. A fantastic game and a uniquely dark CRPG, isn't it? And it starts off in a much more difficult way than one would expect. That's why the following links should come in handy:
Monday, May 16, 2011
Hector: Badge of Carnage - Episode 1: We Negotiate With Terrorist, to give this lovely adventure its full title, is one of the best comedy adventures I've recently played. Really;check this review out. What's more, it's refreshingly challenging too and you might just need a walkthrough to help you out. Here's a properly demented, brilliantly written and very helpful one.
Saturday, May 14, 2011
Quite a verbose title I must admit, but it does feel properly descriptive, really. This post, you see, is quite a bit about beating the excellent Shogun 2 (or II) Total War and crushing your hated online adversaries, while developing all the skills Sun Tzu would have used. Thus, it's not a game's review, as you apparently have already figured out, and I'm in a silly mood. Anyway, here are the links you'll be needing:
Thursday, May 5, 2011
Tim Schafer's Grim Fandango is, hand's down, one of the best adventures games ever and most probably the second best Lucasarts offering to date. Then again you know that. What you are looking for is a little bit of help, isn't it. Of course it is. Well, here is the excellent selection of UHS hints for Grim Fandango, though you could also go for a full walkthrough or even a pretty glorious video playthrough.
Monday, May 2, 2011
Portal 2 impressively lived up -and at times even exceeded- the lofty standards Valve itself had created. It's a hilarious, innovative and downright brilliant first person puzzle game. Here's a selection of hand-picked links to help you avoid each and every possible (yet awkwardly enjoyable) frustration:
- Walkthrough & strategy guide at MyCheats
- Video guide & walkthrough
- One more walkthrough by Gamespot
- And one by Gamefront
Friday, April 15, 2011
I must admit I haven't tried Anima PPD's Conspiracies II just yet, though I do remain intrigued at a 3D/FMV adventure in the style of Tex Murphy's later games. On the other hand, I'm pretty sure though those of you that have already grabbed the thing might need a little help. Well, here's a Conspiracies 2 walkthrough.
Tuesday, April 12, 2011
Ben There, Dan That by Zombie Cow Studios is an incredibly funny and refreshingly unique indie adventure game. Then again, you should know that already, as the thing has been around for quite some time now and has always been a most freeware offering. Grab it here if you haven't done so already. Oh, and here's the incredibly written official guide, whereas here you'll find a more traditional walkthrough.
Monday, April 11, 2011
Tuesday, April 5, 2011
Beneath a Steel Sky by Revolution is one of the best written, darkest, beautiful and most original 90s adventures. It has also been made available for free, while simultaneously getting a pretty amazing remake for the iPhone. You can grab it here for free, but chances are you might just need a tiny bit of help to actually finish the thing. Here are some links to help you out:
- Subtle and rather excellent UHS hints
- An ASCII walkthrough
- BASS at GameFAQs
- The JA walkthrough
- Maps and another walkthrough