Though I'm a rather huge a fan of text-adventures/interactive fiction I must admit that the Zork game I enjoyed the most was the final ever released: Zork the Grand Inquisitor. It might be of a graphical point-and-click nature, but it's brilliantly written, hilariously funny, and -yes- actually challenging, though in a (mostly) fair way. To help you reach its finale I can't help but suggest you have a look at either this or this walkthrough. Better yet, why not try the excellent UHS hints for the thing?
No comments:
Post a Comment