Monday, July 25, 2011
Tuesday, July 19, 2011
The original Infocom Zork is still an excellent game, but it has considerably grown to be a much tougher one. You will definitely need a map, some hints and even a walkthrough to see all it has to offer; oh, and quite a bit of patience too. Hope these links help:
Monday, July 18, 2011
Having trouble beating this deeply indie, definitely retro, absolutely funny and actually great RPG? Well, worry no more dear Cthulhu lovers! Here is a walkthrough to make things easier. Good luck in turning a Great Old One into a Great Hero (with groupies).
Friday, July 15, 2011
Whether you are playing it on a console, your PC or one Apple's iDevices, Telltale's Puzzle Agent 2 remains a fun and delightfully odd -even creepy- puzzle experience. Here's the complete walkthrough to help you further enjoy it.
Wednesday, July 13, 2011
Monday, July 11, 2011
Maniac Mansion, a game of true historical significance and Ron Gilbert's first display of adventure game design mastery, remains one of the few Lucasfilm/Lucasarts adventures where you can get stuck and even die. These links should thus come in handy:
Monday, July 4, 2011
Day of the Tentacle, a Tim Schafer and Dave Grossman game published by Lucasarts, is -easily- one of the best adventure games ever created and the only time-travelling game to brilliantly use time-related mechanics. Now, I could go on about the quality of the puzzles, the excellent humour, the brilliance of the cartoon-style graphics and the length of the thing, but I wont. I will instead point you to the best walkthroughs, guides and hints available: